Kyle Van Es, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He has styled his silver hair well, parting it to the left. His hazel eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. Some 7 years later his spouse died after the birth of his son. Heartbroken, Kyle never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Nature, In love. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Minor magic item.
Chad Wentworth, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man wears bulky brown painted plate armor. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.
Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Chad hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and human compassion
Ideals: Athletic, Opinionated. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: Just what you see.
Godfrey Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and red with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears an eyepatch.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He became a Barrister soon after.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Job, Immigrant, Nature, Slave. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Ignan, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
Possessions: 400 gp. Alexandrite (1000 gp). Chalcedony (20 gp). Chalcedony (20 gp). Freshwater pearl (10 gp).
Balimaar Garrick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He has a white handlebar mustache and slicked back white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Balimaar was born the youngest of three triplets. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Optimist, Fighting. Bonds: Adventurer, Attractive, Family. Occupation: Priest
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 4 Alchemist’s fire.
Thomas Marleigh, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male usually wears his pastel robe and has his pickaxe always slung over his shoulder. He is tall, broad shouldered and powerfully built. His hair is long and red with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Professionalism. Flaws: Greedy. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Rhodochrosite (9 gp). Peridot (70 gp). Jade (150 gp). Banded agate (9 gp). 1 Minor magic item.
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