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NPC Generator

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Advanced [show]


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He has wavy red hair. His eyes are green and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Fisher.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Don Tatum, Male Human Cleric 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Clerebold Harper, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear black pants and tee shirts, and is pretty ugly. He has a very tight haircut. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Mentor, Poor. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Clerebold Harper, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Obsidian (12 gp).


Social Check DCs


Hubert Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He is portly but not overly obese. His tied-back hair is silver. This amber eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Brewer business at a young age. In his youth he was a Apothecary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Job, Family. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Cooper, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Moss agate (16 gp). Silver pearl (50 gp). Onyx (40 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Arnold Harrington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and dresses like a well dressed Locksmith does. His right leg appears badly burned and disfigured. His tied-back hair is brown. He has gleaming, smiling green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Optimist, Philantrophist, Artistic. Bonds: Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Arnold Harrington, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 14 (+2)8 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Dean Snape, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Dean Snape, Male Human Cleric 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 2000 sp. Azurite (6 gp). Hematite (6 gp). Violet garnet (1400 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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