Manfred Rayden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His silver hair is heavily combed to the right. His eyes are a pleasant gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of dire rats once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To be a Glassblower again; and expand his business
Flaws: Mundane, Disease. Bonds: Enemies, Rich, Job. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Banded agate (16 gp). Moonstone (40 gp). Black star sapphire (400 gp). Malachite (16 gp).
Godfrey Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Brewer. His blonde hair is cut short. His eyes are a pleasant green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: He desires power and/or immortality; and an old rival family wants him found
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 110 pp.
Frederick Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His Stetson hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Barkeep in town.
History: He was born in the north, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 cp.
Charles Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a tan tunic with green highlights, and long yellow pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to hide his balding. This green eyed westerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and wants a kiss
Ideals: Justice. Flaws: Forgetful. Bonds: Religious, Rich, Has a crush. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Carnelian (40 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Shelby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His white hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.
History: Don was born with his mother's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: Human compassion; and his relatives are trying to arrange a marriage
Flaws: Impulsive, Fearful, Racist. Bonds: Attractive, Family. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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