John Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with violet stripes complete with hood. He is physically well-built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Optimist. Bonds: Attractive, Military, In love, Adventurer. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Theobald Royston, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing the road beaten gear of a warrior. His hair, while still mostly blonde, has prominent grey streaks. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Painter.
Motivation: Wants to open a new tavern; and he is content
Ideals: Fighting, Passionate, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Digby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with small hat. His small hat is riddled with cuts and holes. His amber eyes peer out from beneath his small violet hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west to a Weaver, Don learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and expand his business
Flaws: Ugly, Disease, PTSD. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 17000 sp.
Charles Atterton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. He has green eyes and a black hat with a red feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Soapmaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. Rich purple corundum (1400 gp). Star ruby (1400 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Hadlee, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He wears a deerstalker hat to hide his balding. His blue eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: Gilbert was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer, Attractive. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Black pearl (700 gp). Black pearl (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
