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NPC Generator

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Advanced [show]


Clerebold Rowley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He has red hair. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Locksmith.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Military. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Clerebold Rowley, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 pp.


Social Check DCs


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His red hair is braided into rings. His eyes are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Odo Wedgwood, Male Human Paladin 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple black robe with brown stripes complete with hood. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.

History: He comes from a rich northern family. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and wants to raise his children well

Flaws: Mundane, Fearful. Bonds: Rich, Family. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Thomas Marston, Male Human Aristocrat 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills History +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Clear bright green emerald (3000 gp). Chrysoberyl (150 gp).


Social Check DCs


Alex Windsor, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear red tank tops with brown pants, marred by teas. His head has been shaved. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Alex Windsor, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Geoffrey Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Geoffrey hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Geoffrey Byron, Male Human Sorcerer 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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