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NPC Generator

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Advanced [show]


Dean Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely green suit with pastel socks and a vest with buckled shoes. His hair is long and blonde with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: Born to a Barber, his father struggled to pay the bills. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Philantrophist, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Dean Stanley, Male Human Druid 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp.


Social Check DCs


Arnold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His hair is golden and very short. He has a dull look in his violet eyes.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert, Gifted. Bonds: Adventurer, Immigrant. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Arnold Tewksbury, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright blue suits and hats. He has a small bristly mustache and wavy black hair. His violet eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: He got into the Locksmith business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Selfish, Lazy. Bonds: Job. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Wymar Skelton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: A miniature golden chest with tiny emeralds lining the top (90 gp). Solid gold idol (1100 gp).


Social Check DCs


Wymar Oakley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man wears many layers of old clothing at all times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Wymar Oakley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His blonde hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Randal Trollope, Male Human Cleric 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 6 (-2)15 (+2)
Skills Deception +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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