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NPC Generator

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Advanced [show]


Geoffrey Spaulding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long blonde beard, and similarly colored long hair. His eyes are a pleasant gray.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end.

Ideals: Optimist. Bonds: Has a crush, Military, Nature. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Geoffrey Spaulding, Male Human Warlock 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy brown suit. His brown hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his feathered brown hat.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: Guy was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Guy Gracey, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, Athletics +3
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 21000 cp. Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (130 gp). 3 Tanglefoot bags. 1 Antitoxin. 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Roland Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a blue shirt with thin brown vertical stripes and white pants. Beneath his clothing is a huge mess of scar tissue. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amethyst earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Sensitive. Bonds: Slave, Rich, Attractive, Military. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Hornsby, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 4 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Manfred Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple grey robe with pastel stripes complete with hood. He wears a broad hat to cover his moderate length brown hair. He has brown eyes.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Rich, Job. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Manfred Myerscough, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 44000 sp.


Social Check DCs


Thomas Kitchur, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His auburn hair is long and unkept. His amber eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Miller mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Kitchur, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Buckler.


Social Check DCs

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