Gerald Westcott, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy. His eyes are likewise gray. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald was born on a far northern desert where he grew up under the tutelage of his father, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Terse, Hedonist. Bonds: Slave, Attractive, Immigrant. Occupation: Junk Dealer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp.
Guy Paxton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his grey robe and has his sai always slung over his shoulder. He wears his hair in dreadlocks. This hazel eyed westerner is not easily forgotten.
Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.
Motivation: He is content.
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Immigrant, Nature. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Gerald Colby, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His silver hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: Gerald was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and human compassion
Ideals: Joker, Philantrophist, Persistence. Flaws: Ugly, Insane. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Theobald Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an entirely tan suit with black socks and a vest with buckled shoes. His red hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and wants to raise his children well
Flaws: Disease, Impulsive. Bonds: Family, Military, Rich. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp.
Balimaar Birkenhead, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.
History: Born to a Brewer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Opinionated. Flaws: Shy, Disease. Bonds: Poor, Attractive. Occupation: Actor
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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