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NPC Generator

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Advanced [show]


Gomory Sheldon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy yellow suit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich, Religious. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Gomory Sheldon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Drogo Rodney, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and tends to wear a black poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Barber business at a young age. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Drogo Rodney, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Justin Yeardley, Male Human [Permalink]

Personal [hide]

Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. He wears a colorful flower in his chestnut hair. He has gleaming, smiling violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist, Pacifist. Bonds: Attractive, Poor, Immigrant. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Justin Yeardley, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Digby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a green vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair and beard is wavy and long. His violet eyes peer out from beneath his wide-brimmed green hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: When he was but 8 years old his parents immigrated from the east. He has had some formal poetry training, and achieved minor success. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Digby, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Religious, Enemies. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Everard Tickle, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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