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Advanced [show]


Dean Hackney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He takes great joy in being the best Engraver in town.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic. Bonds: Job, Military. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Dean Hackney, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear tan clothing when he does not wear armor. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Brewer, Gerard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Palomarez, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Golden yellow topaz (400 gp). Malachite (7 gp). Brown-green garnet (60 gp). Alexandrite (400 gp).


Social Check DCs


Manfred Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His blonde hair is kept up in a ponytail inside a Stetson hat. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Job, Military. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Manfred Shirley, Male Human Druid 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 5 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 3 (-4)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp.


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His blonde hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He worked as a nervous Bather and found it very stressful. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Charles Marley, Male Human Barbarian 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Guy Barney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His auburn hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Guy Barney, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Carnelian (30 gp). 1 Average lock. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs

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