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NPC Generator

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Advanced [show]


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. With bright brown hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Guy began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Military, Enemies. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Guy Ainsworth, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large white tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a wizard, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: Human compassion.

Flaws: Ugly, Shy, Racist. Bonds: Poor, Mentor. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Roger Marleigh, Male Human Rogue 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Jocelyn Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue top hat and blue clothes. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: Born in the east to a Courier, Jocelyn learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Jocelyn has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to human people

Flaws: Racist, Disease. Bonds: Attractive, Has a crush, Job, Debt. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Jocelyn Merton, Male Human Commoner 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. Hematite (11 gp).


Social Check DCs


Jocelyn Harrington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy silver hair. He has gray eyes.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Carter business at a young age. His mother was a soldier and died while he was still young. Jocelyn was left his mother's suit of armor and trained in its use and care. He became a Carter soon after.

Motivation: To be a Bather again.

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Military. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Jocelyn Harrington, Male Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 20000 cp.


Social Check DCs


Patrick Kinsley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a fine chain shirt which he covers with black colored cloaks and clothing, marred by sweets. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He has always had a great fascination with Human culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he is terrified, and will act out of fear

Flaws: Ugly, Racist, Fearful. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Patrick Kinsley, Male Human Expert 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)6 (-2) 10 (+0)10 (+0)
Skills Insight +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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