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NPC Generator

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Advanced [show]


Godfrey Camden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a crossbow. His auburn hair is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: To be a Soapmaker again; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Mentor, Job. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Godfrey Camden, Male Human Warlock 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his ceremonial dagger. His hair is blonde and curly. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Lancaster, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Nicholas Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His brown hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Debt. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Wheatley, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: Just what you see.


Social Check DCs


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has shaved his head bald. His eyes are violet and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Shepherd, who enjoyed hunting, Anselm was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up glaive and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Shepherd again; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Adventurer, Job. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Skelton, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Arnold Cromwell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white armored body suit, with a simple blue line shooting up and back down. His red hair is drawn into a tight pony tail with a clover scrunchie. He has gleaming, smiling hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Arnold was born on a far northern desert where he grew up under the tutelage of his father, an expert Glassblower. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Poor, Family, Immigrant. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Arnold Cromwell, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1900 sp.


Social Check DCs

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