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NPC Generator

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Advanced [show]


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His blonde hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of southern immigrants he idolized his mother. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Joker. Bonds: Attractive, Enemies, Immigrant. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Hadley, Male Human Aristocrat 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)6 (-2) 12 (+1)12 (+1)
Skills Medicine +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy green pantaloons and a grey scarf. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Shepherd, who enjoyed hunting, Chad was taken on many hunting expeditions. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Chad Hornsby, Male Human Warrior 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (80 gp). Sard (20 gp). Malachite (7 gp). Banded agate (7 gp).


Social Check DCs


Charles Carlyle, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in brown turtlenecks beneath a black coat with grey slacks. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed easterner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Professionalism, Artistic. Flaws: Antagonistic, Insane. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Charles Carlyle, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ralf Wellington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with feathered hat. His black hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Courier, who enjoyed hunting, Ralf was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Optimist. Flaws: Impulsive, Secretive. Bonds: Nature, Family. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Ralf Wellington, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alex Clapham, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a wide-brimmed hat to hide his balding. His eyes are hazel and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Rich. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Alex Clapham, Male Human Adept 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 7
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 17 (+3)10 (+0) 15 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +0 / 3d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs

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