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NPC Generator

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Thomas Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his auburn hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Racist, Shy. Bonds: Rich, Nature, Attractive. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Van Es, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and very short. His brown eyes dart from person to person.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Persistence. Bonds: Attractive, Rich, Military. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Bertram Tyndall, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has done his best to style his auburn hair to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: Tim hails from a village terrorized by drow. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Tim Deighton, Male Human Warrior 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Auran, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. White pearl (60 gp). Blue star sapphire (1200 gp). Moonstone (80 gp). Tourmaline (60 gp).


Social Check DCs


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Shy, Addict. Bonds: Rich, In love, Attractive, Adventurer. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Gerard Alton, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Allerton, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 7 (-2)12 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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