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NPC Generator

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Advanced [show]


John Clare, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a tan suit. He has moderate length chestnut hair. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

John Clare, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Guy Clifton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Doctor. He is an epitome of beauty. He wears his white hair down. His brown eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: Guy was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions.

Ideals: Optimist, Professionalism. Bonds: Job, Attractive, Religious. Occupation: Doctor

Voice: German accent

Attributes [hide]

Guy Clifton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)19 (+4)
Skills Intimidation +7
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He has a very tight haircut. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich, Enemies. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Cory Copeland, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


John Blakely, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, brown, dusty cloak. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

John Blakely, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 3 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Hunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family, Military. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Hunter Eastoft, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs

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