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Advanced [show]


Aldous Winchester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time, and a wedding ring on his right hand. His auburn hair and beard is wavy and long. His eyes are a pleasant hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: In love. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Aldous Winchester, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 16 (+3)12 (+1)
Skills Religion +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is chestnut and very short. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: Gilbert was born with his father's beautiful face. He worked as a nervous Masseuse and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new masseuse responsibilities is difficult

Flaws: Hedonist, Shy. Bonds: Adventurer, Attractive, Job. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Gilbert Hamilton, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 80 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Myerscough, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a blue shirt with thin violet vertical stripes and yellow pants. His brown hair is singed and shortened. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a slaver, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Chad Myerscough, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Silver holy symbol.


Social Check DCs


Balimaar Everly, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His white hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Balimaar Everly, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long pastel pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Wants his loneliness to end; and he has a crush on the local scribe

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Has a crush. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Altham, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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