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NPC Generator

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Advanced [show]


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a fancy brown suit. He wears a colorful flower in his black hair. His eyes are brown and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Armorer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and wants a kiss

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Anselm Wharton, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp.


Social Check DCs


Ernest Burton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ernest was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Crown-heir. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Burton, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 7 (-2)13 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Guardian. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Peter Shirley, Male Human Barbarian 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. Fire opal (800 gp). Moss agate (11 gp).


Social Check DCs


Kyle Stratford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports white clothing, slightly heavier than average wear. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He has green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them

History: Sold as a small child to a wizard, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Insane, Shy. Bonds: Mentor, Religious. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Kyle Stratford, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)16 (+3) 6 (-2)12 (+1)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large green mantle and cape that has been intricately interwoven into his grey robe. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: Percival was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. Recently the stress of being a Glassblower has made it difficult for him to sleep.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Passionate. Flaws: Addict, Insomniac, Depressed. Bonds: Job. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Percival Oakley, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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