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NPC Generator

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Advanced [show]


Everard Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Everard Kimberly, Male Human Barbarian 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 8 (-1)5 (-3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1200 gp. Moss agate (11 gp). Emerald (800 gp). Iolite (70 gp). Silver pearl (90 gp).


Social Check DCs


Justin Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has taken up work as a Body Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Slave. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Clapham, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)6 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Solid gold idol (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Randal Digby, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his brown hair in a pixie cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Fighting. Flaws: Addict, Hedonist, Ugly. Bonds: Enemies. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Digby, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gunter Fulton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting clothing which further accentuates his frame. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: Born to a Bather, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Mundane, Selfish. Bonds: Attractive, Poor, Enemies. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Fulton, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 16 (+3)13 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp.


Social Check DCs


Guy Compton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a violet and white robe with the hood down. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Barber, who enjoyed hunting, Guy was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Bonds: Immigrant, Nature, Military, Debt. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Guy Compton, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. Moss agate (7 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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