Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist, Artistic. Bonds: Has a crush, Adventurer, Family. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Kody Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy black suit. His hair is cut close to his head. His blue eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the north. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Kody lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Banker.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Rich, Family, Job. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Violet garnet (1400 gp). Aquamarine (1400 gp). 1 Minor magic item.
Theobald Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Theobald was raised in a hard working conservative environment. A gifted student he started as a Sculptor, but he got bored and became a Sailor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp. Bloodstone (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lewis Cromwell, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is still thick. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Impeccable, Opinionated. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp.
Hubert Tenley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a simple violet robe with brown stripes complete with hood. He has a hunchback. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 7 (-2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
