Trey Eastoft, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. His hair is short and red. His eyes are a pleasant hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Ugly, Terse, Fearful. Bonds: Rich, Mentor. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. Alexandrite (1500 gp). Deep green spinel (130 gp). Violet garnet (1500 gp). 1 Minor magic item.
Kody Nibley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his golden hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist. Flaws: PTSD. Bonds: Rich, Attractive, Family. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp.
Hugh Hailey, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears just a yellow suit. He is tall, broad shouldered and powerfully built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: To be a Hunter again; and he has money and likes to spend it
Flaws: Depressed. Bonds: Job, Military, Family, Rich. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 70 pp. Blue quartz (15 gp). Rose (50 gp).
Percival Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.
Personality: Percival wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Percival was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: Doesn't want to be a Farmer and was forced into it by his family.
Ideals: Disciplined, Gifted. Bonds: Family, Job. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Winthrop, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing green shirts, loose pants, and blazers most of the time. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Barrister, Lance learned a great deal about his mother's area of expertise. He worked as a nervous Barrister and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Job, Adventurer. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 500 gp.
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