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Advanced [show]


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. He has a long black beard with little hanging trinkets. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Performer in town.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Performer.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and expand his business

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Percival Staurheim, Male Human Bard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Carnelian (20 gp). Brown-green garnet (40 gp). Violet garnet (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is auburn. His amber eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted. Bonds: Adventurer, Immigrant, Religious. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Theodoric Whitby, Male Human Wizard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 400 gp.


Social Check DCs


Alexandre Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His eyes are a pleasant violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Churchill, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 3 (-4)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Courier.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job, Religious. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

John Windsor, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Drogo Preston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is an epitome of beauty. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Sculptor business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Sculptor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Drogo Preston, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Brown-green garnet (100 gp). Azurite (4 gp). 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs

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