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NPC Generator

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Advanced [show]


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Fletcher, Ralf learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to reunite with his old friends

Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Ralf Denholm, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Lewis Tenley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair and beard is wavy and long. His eyes are a pleasant brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Opinionated, Logical. Bonds: Poor, Mentor, Attractive. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Lewis Tenley, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Jade (130 gp). Tourmaline (130 gp). Coral (130 gp).


Social Check DCs


William Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Glassblower, William learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Nature, Job. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

William Clapham, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 13000 sp. 1 Masterwork Common Melee.


Social Check DCs


Conrad Ramsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and he has money and likes to spend it

Flaws: Insomniac. Bonds: Attractive, Slave, Rich, Has a crush. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Conrad Ramsey, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. White opal (600 gp). Iolite (20 gp). Lapis lazuli (5 gp). Blue sapphire (600 gp). 1 Tanglefoot bags.


Social Check DCs


Ernest Sheldon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Optimist. Flaws: Ugly, Mundane, Greedy. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Ernest Sheldon, Male Human Bard 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 62 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 80000 cp. Onyx (40 gp). Freshwater pearl (8 gp). Eye agate (8 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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