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NPC Generator

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Advanced [show]


Gilbert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a blue vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Secretive. Bonds: Slave. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Gilbert Cholmondeley, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs


Alexandre Thorpe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 8 years old his parents immigrated from the west. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant, Nature. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Alexandre Thorpe, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Alexandrite (600 gp). Tiger eye turquoise (13 gp). Lapis lazuli (13 gp).


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Addict. Bonds: Slave, Rich, Family. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Thomas Winterbourne, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 6 (-2)11 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white wide-brimmed hat and white clothes. His hair is blonde and curly. He has a tattooed face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Logical, Gifted. Bonds: Attractive, Poor, Job. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Godfrey Altham, Male Human Warrior 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 38 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)14 (+2) 13 (+1)7 (-2)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1600 gp. Golden pearl (60 gp). Sard (50 gp). Rock crystal (50 gp). Brown-green garnet (60 gp). Lapis lazuli (12 gp). Jasper (50 gp). Eye agate (12 gp). Rich purple corundum (1500 gp).


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy black hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Navigator, who enjoyed hunting, Ernest was taken on many hunting expeditions. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic. Bonds: Rich, Guardian, Nature, Slave. Occupation: Knight

Voice: French accent

Attributes [hide]

Ernest Deighton, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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