Arnold Bristol, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His white hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 12000 sp. Blue quartz (7 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.
Godfrey Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and carries sais. He has moderate length silver hair. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Depressed, Forgetful, Disease. Bonds: Rich. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 32000 sp. 1 Minor magic item.
Gomory Brixton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears just a white suit, and a wedding ring on his left hand. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Impulsive. Bonds: In love, Attractive, Poor. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Altham, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His auburn hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and he is greedy
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
Lance Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His fierce amber eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable, Gifted. Flaws: Ugly. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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