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NPC Generator

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Advanced [show]


Anthony Huckabee, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear tan clothing when he does not wear armor. With a patchy golden beard and wild golden hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's father didn't care for him much, and the feeling was mutual. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and to be a shoemaker again

Flaws: Antagonistic, Insane. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Anthony Huckabee, Male Human Cleric 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Preston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He has styled his chestnut hair well, parting it to the right. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Kody Preston, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Ralf Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He has done his best to style his chestnut hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: Eccentric and domineering, Ralf will drive conversation. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Ralf studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up rapier and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Nature, Family. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Ralf Hampton, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Tim Conway, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports brown clothing, slightly heavier than average wear. He wears a top hat to cover his moderate length golden hair. His blue eyes peer out from beneath his top brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: Tim was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Athletic, Persistence. Bonds: Adventurer, Job, Religious. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Tim Conway, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 38000 sp.


Social Check DCs


Don Darby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His long silver hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Gardener, Don learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Gardener.

Motivation: Expand his business.

Bonds: Job, Adventurer, In love. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Don Darby, Male Human Expert 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: Deep green spinel (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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