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NPC Generator

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Advanced [show]


Bertram Altham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light black in addition to tight pants. His white hair is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Bertram studied abroad. He was taken as a slave by a traveling circus and forced to perform He was granted arcane powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Slave, Family. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Bertram Altham, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Miles Walcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and sports brown clothing, slightly heavier than average wear. His moppish red hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Map Maker again; and he is unsatisfied with his job

Flaws: Insane, Hedonist. Bonds: Rich, Adventurer, Job. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Miles Walcott, Male Human Bard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 3 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)8 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Sardonyx (40 gp). Blue quartz (4 gp). Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his halberd. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: Anselm was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Job. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Anselm Marlee, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Banded agate (8 gp). Moss agate (8 gp).


Social Check DCs


Bernard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a white costume with the symbols of magic on his torso. He is bald on top and has large red tufts of hair around his ears. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Bernard was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Westbrook, Male Human Monk 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Infernal, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a tan poncho over his likewise colored trousers and shirt, and is pretty ugly. His chestnut hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Kyle Astley, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Darkwood Buckler. 1 Buckler. 1 Breastplate. 1 Breastplate.


Social Check DCs

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