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Advanced [show]


Richard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He has a very tight haircut. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Richard Winthrop, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Thomas Weld, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is well dressed, constantly wearing a tan suit, pastel shirt, and green tie. He has a very tight haircut. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Thomas Weld, Male Human Ranger 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved bone or ivory statuette (50 gp). A delicate silver chain set with a tourmaline (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Randal Langley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear grey tank tops with violet pants. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He has never given up on his singing dream.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Family. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Randal Langley, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Theobald Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His silver hair is braided into rings. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered south to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Flaws: Selfish, Impulsive, PTSD. Bonds: Mentor. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Theobald Thornton, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (100 gp). Silver comb with moonstones (700 gp). A small bag of saffron. (20 gp).


Social Check DCs


Shane Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His chestnut hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Passionate. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Coombs, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Athletics -1, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Ignan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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