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Advanced [show]


Wymar Oakley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His hair is black and curly. His eyes are gray.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north to a Bounty Hunter, Wymar learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Wymar Oakley, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Manfred Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Adventurer. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Manfred Ramsey, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His hair is always cut to a buzz. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: Gifted from a young age, Rolf studied abroad. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Gifted, Persistence. Flaws: Depressed, Mundane. Bonds: Military. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Rolf Dalton, Male Human Cleric 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Thorpe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail, and his gloved hand is found clutching a nunchaku. His hair is golden and curly. This green eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Barber, Diggory learned a great deal about his mother's area of expertise. He has had some formal dancing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and wants his loneliness to end

Ideals: Artistic. Flaws: Mundane, Secretive. Bonds: Job, Has a crush. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Thorpe, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Buckler. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears dark leathers with embroidery. He keeps his long silver hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He became a Mason soon after.

Motivation: Revenge; and a deep hatred of dire rats

Flaws: Insomniac. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Mason

Voice: American accent

Attributes [hide]

Lance Browning, Male Human Bard 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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