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Advanced [show]


Wymar Hayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are violet and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Wymar studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Wymar Hayden, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Adelard Read, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He works hard and plays hard.

History: The child of a Architect, who enjoyed hunting, Adelard was taken on many hunting expeditions. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Hedonist, Fearful. Bonds: Attractive, Nature. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Read, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Jocelyn Colby, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a green suit, brown shirt, and white tie, and sports empty pouches on his belt. With bright silver hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Justice, Opinionated, Gifted. Flaws: Disease. Bonds: Military. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Jocelyn Colby, Male Human Barbarian 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


William York, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: William was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He wants to get laid; and wants to raise his children well

Ideals: Philantrophist. Bonds: Family, Attractive, Job, Has a crush. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

William York, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses in black turtlenecks beneath a yellow coat with blue slacks. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To get a good night's sleep.

Ideals: Artistic, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Trym Yeardley, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs

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