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NPC Generator

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Advanced [show]


Henry Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His brown hair is still thick. His eyes are brown and catlike.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Henry has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Joker. Flaws: Disease. Bonds: Poor. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Henry Gladstone, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 5 (-3)18 (+4) 18 (+4)13 (+1)
Skills Intimidation +3, Religion +6
Senses Passive Perception 14
Languages Common, Gnoll, Giant, Abyssal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Theobald Harlan, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a pixie cut. He has a dull look in his green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Theobald was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Religious, Adventurer, Job, Immigrant. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Theobald Harlan, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2500 sp.


Social Check DCs


Alexandre Hastings, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears red trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His black hair is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Alexandre Hastings, Male Human Cleric 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)8 (-1) 8 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Fire opal (500 gp).


Social Check DCs


Gunter Richie, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Gunter will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Richie, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely brown suit with green socks and a vest with buckled shoes. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He was granted druidic powers by his dying brother.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Entrepeneur, Gifted. Flaws: Disease, Mundane. Bonds: Enemies. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Gomory Sutton, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 18 (+4)12 (+1)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6

Possessions: Just what you see.


Social Check DCs

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