Frederick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is matted, messy, and big. His amber eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Nature, Family. Occupation: Masseuse
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 21000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Arnold Atterton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has styled his black hair well, parting it to the left. His fierce blue eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor, Military. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 33000 sp. 1 Minor magic item.
Bertram Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy black suit and is in decent physical shape. His white hair is lengthy and is close to two feet long. His green eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the east. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Glassblower, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To clean up the streets; and he's in love
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Nature, Has a crush, Guardian. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Tourmaline (50 gp). 1 Banded mail. 1 Chain shirt.
Jocelyn Ashley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears skinny pants and wears a green and brown robe with the hood down. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.
Personality: He has always had a great fascination with Human culture. He receives visions of the future at random moments
History: He was born on a small isolated farm. After coming to the age of reason, Jocelyn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and he's looking for his big break
Ideals: Gifted. Flaws: Racist. Bonds: Nature, Adventurer, Has a crush. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Solid gold idol (700 gp). Solid gold idol (700 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp).
Alex Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He carries with him a set of kukris on his belt, each one with a opal on the hilt. He has styled his auburn hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Alex took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
