Theobald Merton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His head has been shaved. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist, Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Frederick Westbrook, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a long blonde beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 500 gp.
Trey Marston, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He wears his red hair down. His brown eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and sabotage a competitor
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Poor, Military, Job. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10000 cp. 1 Bullseye lantern. 1 Superior lock. 1 Masterwork Musical instrument.
Aldous Marston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Aldous was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Persistence. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. 4 Antitoxin. 3 Tanglefoot bags.
Adam Colby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a pastel collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes peer out from beneath his deerstalker pastel hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Flaws: Ugly, Selfish. Bonds: Family, Immigrant, Nature. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 80 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1000 gp.
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