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NPC Generator

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Advanced [show]


Wymar Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and he perpetually has his greataxe ready. His hair is auburn, silky, and of moderate length. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Cartwright, his mother struggled to pay the bills. In his youth he was a Cartwright, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets.

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Altham, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Solomon Oakley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and tan handkerchief worn on his right side. He has a slight overbite and is overall scrawny. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a island tribe. A gifted student he started as a Merchant, but he got bored and became a Soapmaker. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Optimist. Flaws: Insane. Bonds: In love, Nature, Job, Debt. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Solomon Oakley, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 8000 sp. Red garnet (120 gp). Blue sapphire (700 gp). Banded agate (13 gp). White opal (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Home, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His hair is auburn, silky, and of moderate length. He has gleaming, smiling violet eyes.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.

History: When he was but 8 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Poor, Attractive, Immigrant, Mentor. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Don Home, Male Human Bard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Tiger eye turquoise (14 gp).


Social Check DCs


Alex Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large brown mantle and cape that has been intricately interwoven into his white robe. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Adventurer, Rich, In love. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Alex Sharps, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 5 (-3)15 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 46000 sp. Black opal (1200 gp). Malachite (11 gp).


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a grey coat with brown slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: Wymar was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Wymar Brandon, Male Human Cleric 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 6000 sp. Freshwater pearl (12 gp). Obsidian (12 gp). Golden yellow topaz (1000 gp). Obsidian (12 gp).


Social Check DCs

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