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NPC Generator

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Advanced [show]


Raymond Budd, Male Human [Permalink]

Personal [hide]

Description: This western man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His clothes are grease stained in places. His long red hair reaches down to his waist. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Raymond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Raymond Budd, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20000 cp.


Social Check DCs


Charles Hadley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a long silver beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Charles studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted druidic powers by his dying brother.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Charles Hadley, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)18 (+4) 6 (-2)16 (+3)
Skills Athletics +3, Nature +6
Senses Passive Perception 8
Languages Common, Druidic, Celestial, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 28000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries glaives. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Logical. Flaws: Mundane. Bonds: Poor. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Garfield, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: White pearl (100 gp). Blue sapphire (500 gp). Jasper (60 gp).


Social Check DCs


Anselm Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He has brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: Born in the north to a Ruler, Anselm learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Fighting, Athletic, Disciplined. Flaws: Antagonistic. Bonds: Job. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Anselm Cotton, Male Human Fighter 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Bradley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His silver hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Gilbert Bradley, Male Human Warrior 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs

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