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Advanced [show]


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: This man wears a red costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. He has no hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the south. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Landon, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Lapis lazuli (10 gp). White pearl (80 gp). Bloodstone (70 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Everard Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is thinning but still full. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Trollope, Male Human Paladin 10
Medium (5'2") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 51 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Medicine +3, Performance +6
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold music box (2000 gp). Old masterpiece painting (2100 gp).


Social Check DCs


Clerebold Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His silver hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted druidic powers by his dying sister.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Religious. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Gentry, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black tunic with green highlights, and long pastel pants that bunch up around his shoes. He has no hair. This hazel eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Hunter Beitz, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Tiger eye turquoise (13 gp). Silver pearl (130 gp).


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a hunchback. He wears his black hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Barclay, Male Human Warrior 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: Moss agate (15 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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