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NPC Generator

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Advanced [show]


Gilbert Winchester, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with green pants. He wears a wide-brimmed hat to cover his moderate length auburn hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Winchester, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 9 (-1)8 (-1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 14000 cp.


Social Check DCs


Wymar Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His head has been shaved. His eyes are hazel and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Wymar Nibley, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Robert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He carries a battered rapier and tarnished mace as well. His silver hair, when down, is lengthy. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Robert Hadleigh, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2000 sp.


Social Check DCs


Clerebold Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. His auburn hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Roofer, Clerebold learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Philantrophist. Bonds: Immigrant, Job, Attractive, Adventurer. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Westbrook, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a blue poncho over his likewise colored trousers and shirt. His red hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trym's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Trym Birkenhead, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 37000 sp.


Social Check DCs

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