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NPC Generator

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Advanced [show]


Roger Graham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black tunic with red highlights, and long violet pants that bunch up around his shoes. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast forest. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world; and find a way to reverse the transformation of his sister

Ideals: Athletic, Impeccable, Logical. Bonds: Attractive, Nature, Family. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Roger Graham, Male Human Ranger 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Fire opal pendant on a fine gold chain (2000 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. His green eyes peer out from beneath his Stetson white hat.

Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

John Conway, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 3000 cp. Chalcedony (30 gp). Onyx (30 gp). Coral (60 gp). 1 Minor magic item.


Social Check DCs


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He is bald on top and has large brown tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Skelton, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Tim Fidget, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears silk and lounges about seductively. He has black hair. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: When he was but 3 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Tim Fidget, Male Human Barbarian 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Reynard Spalding, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Flaws: Shy, Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Reynard Spalding, Male Human Wizard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp.


Social Check DCs

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