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NPC Generator

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Advanced [show]


Reynard Redfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. His childhood dream was to be a Navigator, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Military, Nature, Job, Has a crush. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Reynard Redfield, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Tiger eye turquoise (16 gp). 1 Masterwork manacles. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Randal Livingstone, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light tan in addition to tight pants. He has a white handlebar mustache and slicked back white hair. He has gleaming, smiling violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and retire the richest man in the south

Ideals: Optimist, Fighting, Entrepeneur. Bonds: Nature, Has a crush. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Randal Livingstone, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Black opal (900 gp). Violet garnet (700 gp). 3 Holy water.


Social Check DCs


Simon Langley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tight fitting white shirt and pants. His whole body is exceptionally muscular. His chestnut hair is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Simon was born on a far southern island where he grew up under the tutelage of his father, an expert Tailor. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Simon Langley, Male Human Warrior 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)8 (-1) 15 (+2)10 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 60 pp. Zircon (60 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his black hair. His gray eyes are passionate and lively.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Flaws: Depressed, Racist. Bonds: Attractive, Adventurer, Mentor. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Anselm Abram, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Spy. His golden hair is drawn into a tight pony tail with a cross scrunchie. His fierce violet eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Spy business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Spy for hire.

Motivation: He's looking for his big break.

Flaws: Fearful. Bonds: Adventurer, Job, Mentor. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Odo Willoughby, Male Human Bard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Aquamarine (1200 gp). 1 Masterwork Light steel shield. 1 Full Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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