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NPC Generator

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Advanced [show]


Richard Morley, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His blonde hair is cut short. He has several tiny emerald earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Terse. Bonds: Rich, Religious, Enemies. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Morley, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Roger Bing, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His black hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with poetry.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family, Debt. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Roger Bing, Male Human Paladin 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His red hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and revenge

Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Adventurer, Enemies. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Arnold Barclay, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 16 (+3)12 (+1)
Skills Athletics +0, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Silk rope. 1 Good lock.


Social Check DCs


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His chestnut hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Junk Dealer business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Insomniac, Shy. Bonds: Immigrant, Job, Rich. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Hunter Wellington, Male Human Adept 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears grey painted combat armor at almost all times. His right hand appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. This green eyed southerner is not easily forgotten.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of gnolls

Flaws: Insane, Disease. Bonds: Enemies. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Everard Marston, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Iolite (80 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs

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