Dean Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears rags and sports a simple walking cane. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.
History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Antagonistic, Hedonist. Bonds: Poor, Attractive, Mentor. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp.
Lewis Marlee, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears red cloth garments or leather armor. His auburn hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Immigrant, Family. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Tim Marlowe, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a yellow vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his brown hair up in a very large beehive style do. His thin eyebrows rest above his beady amber eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small forest village. A gifted student he started as a Knight, but he got bored and became a Miner. He struck the Miner job and began his own company from there.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new miner responsibilities is difficult
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Chain shirt.
Trym Eastoft, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sellsword does, and carries tridents. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Job, Attractive, Military. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp.
Chad Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his morningstar ready. He has dyed his greying red hair a little too much giving a sharp red color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with music.
History: The child of a Farmer, who enjoyed hunting, Chad was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Nature. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Chalcedony (80 gp). Chalcedony (80 gp). Red spinel (100 gp).
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