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Advanced [show]


Adelard Gresham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. He has a golden handlebar mustache and slicked back golden hair. He has gleaming, smiling green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Adelard Gresham, Male Human Warlock 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)8 (-1)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. Iolite (50 gp).


Social Check DCs


Cory Beitz, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a black suit. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a servant again

Flaws: Disease, Cynical, Depressed. Bonds: Military, Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Cory Beitz, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)14 (+2) 15 (+2)8 (-1)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His golden hair is lengthy. He has blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Gerard Ainsworth, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 6 (-2)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 8
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 5000 sp. Malachite (14 gp). White pearl (90 gp). Jet (90 gp). Smoky quartz (50 gp).


Social Check DCs


Richard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a golden handlebar mustache and slicked back golden hair. His eyes are violet and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with writing.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Richard Stapleton, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Amethyst (110 gp). Golden yellow topaz (1100 gp). Iolite (20 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is well dressed, constantly wearing a tan suit, black shirt, and tan tie. With a patchy chestnut beard and wild chestnut hair. His blue eyes peer out from beneath his feathered tan hat.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered north to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Secretive, PTSD. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Theobald Woods, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 8 (-1)16 (+3)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Giant, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Black pearl (1600 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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