Gunter Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black armored body suit, with a simple tan line shooting up and back down. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise blue.
Personality: He hates drow. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to loving parents in a slum to the west. In his 13th year, his parents were killed by a drow raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Raymond Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is knotted and matted. His hazel eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He served in the navy to pay for his family's outstanding loans. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 83 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
Possessions: 8000 sp. Fiery yellow corundum (1300 gp). Obsidian (6 gp). 1 Minor magic item.
William Compton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and dresses well, typically a more casual-formal manner. He keeps his red hair in a flapper bob. He has violet eyes and a yellow hat with a pastel feather.
Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To prove his worth to the world; and to reunite with his old friends
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Zircon (50 gp). Aquamarine (900 gp). Black pearl (900 gp).
William Hastings, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.
Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Ruler, but he was a colossal failure. He left for the north, certain he would find work there.
Motivation: To be a Ruler again; and human compassion
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized white coat, and is pretty ugly. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Just what you see.
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