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NPC Generator

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Advanced [show]


Gerald Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries crossbows. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Gerald studied abroad. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Gifted. Flaws: Insane, Secretive. Bonds: Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Gerald Van Es, Male Human Commoner 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 14 (+2)17 (+3)
Skills Insight +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Hubert Norton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair is long and red with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He is an amazing painter.

History: The child of southern immigrants he idolized his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Hubert Norton, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: Just what you see.


Social Check DCs


Clerebold Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair and beard is wavy and long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Merchant job and began his own company from there.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Bonds: Attractive, Adventurer, Job, Religious, Mentor. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Clerebold Wesley, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Average lock. 1 Spyglass. 1 Superior lock.


Social Check DCs


Raymond Huxley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His chestnut hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Military, Family. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Huxley, Male Human Wizard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 7000 sp. Bloodstone (40 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Cory Clapham, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs

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