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NPC Generator

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Advanced [show]


John Reid, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his white robe and has his flail always slung over his shoulder. He is an epitome of beauty. His hair is blonde and very short. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Bonds: Attractive, Slave, Nature, Rich. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

John Reid, Male Human Monk 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1200 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His violet eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of a Marshal, who enjoyed hunting, Dean was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and doesn't want to be a barber and was forced into it by his family

Flaws: Terse. Bonds: Attractive, Family, Nature, Job. Occupation: Barber

Voice: Raspy

Attributes [hide]

Dean Hastings, Male Human Adept 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)7 (-2) 18 (+4)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1000 gp.


Social Check DCs


Kyle Soames, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an entirely pastel suit with white socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a flapper bob. His violet eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: Born in the south to a Sailor, Kyle learned a great deal about his mother's area of expertise. A gifted student he started as a Jeweler, but he got bored and became a Sailor. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Hedonist. Bonds: Slave, Adventurer, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Kyle Soames, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his sai always slung over his shoulder. His hair is short and chestnut. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Alex was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Lindsay, Male Human Warlock 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)6 (-2) 16 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Masterwork Common Melee.


Social Check DCs


Drogo Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Drogo studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Insane. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Everleigh, Male Human Druid 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1100 gp. Cloth of gold vestments (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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