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NPC Generator

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Advanced [show]


Arnold Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is lengthy and is close to two feet long. This gray eyed southerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Engraver profession.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a orcs raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Many orcs want him driven away.

Ideals: Athletic, Philantrophist. Bonds: Job, Religious, Enemies. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Clapham, Male Human Warrior 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Everly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Shy. Bonds: Has a crush, Adventurer, Job, Family. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Everly, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears a yellow shirt with thin red vertical stripes and violet pants. His blonde hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small forest village. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Miller job and began his own company from there.

Motivation: He's in love; and expand his business

Ideals: Entrepeneur. Flaws: Racist. Bonds: Nature, Job, Has a crush. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Gunter Radcliffe, Male Human Druid 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black top hat and black clothes. His hair is cut close to his head. His eyes are green and catlike.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: Gifted from a young age, Manfred studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Beggar like his mother before him.

Motivation: He desires power and/or immortality; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Manfred Dayton, Male Human Expert 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 50000 cp. Alexandrite (300 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs


Gerard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His brown hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a forest tribe. He struck it rich when he found rare goods in large quantities. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Rich, Religious. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Gerard Winthrop, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)18 (+4) 8 (-1)9 (-1)
Skills Arcana +6, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Giant, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Red-brown spinel (70 gp).


Social Check DCs

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