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Advanced [show]


Robert Charlton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a deerstalker hat to hide his balding. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Armorer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Robert Charlton, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. 1 Antitoxin. 1 Antitoxin. 1 Antitoxin. 3 Smokesticks.


Social Check DCs


William Everly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: William lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Family, Rich, Adventurer. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

William Everly, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Dean Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He wears a colorful flower in his black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Shipwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Dean Blankley, Male Human Ranger 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 30 pp.


Social Check DCs


Roger Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is brown. His eyes are likewise blue.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Barber profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out.

Bonds: Slave, Guardian, Job, Poor, Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Roger Springfield, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Cory Colby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a fancy black suit. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cory was born with his father's beautiful face. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed, Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Cory Colby, Male Human Fighter 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1200 gp. Onyx (50 gp). Sardonyx (50 gp). Tiger eye turquoise (13 gp). Brown-green garnet (50 gp).


Social Check DCs

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