William Snape, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Miner, who enjoyed hunting, William was taken on many hunting expeditions. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 12000 sp.
Roger Warwick, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His hair is short and white. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He has passion for adventuring and risk; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Has a crush, Adventurer. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. Black pearl (700 gp). Tiger eye turquoise (13 gp). Deep blue spinel (700 gp). 1 Masterwork Light steel shield.
Wymar Walcott, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Junk Dealer profession.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: To be a Junk Dealer again; and wants to open a new tavern
Flaws: Impulsive. Bonds: Attractive, Job, Military, Rich. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 10 pp.
Alexandre Barclay, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Alexandre was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Chad Alston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with top hat. He has wavy silver hair. His eyes are a pleasant hazel.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by giants. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away; and he is compelled to act according to his religious beliefs
Flaws: PTSD. Bonds: Enemies, Family, Rich, Religious. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Rich purple corundum (1100 gp). Fiery yellow corundum (1100 gp). Alexandrite (1600 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.
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