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Advanced [show]


Heward Camden, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Ideals: Fighting, Entrepeneur. Bonds: Rich, Family, Military. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Camden, Male Human Warlock 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp. Moss agate (9 gp). Iolite (80 gp). Rhodochrosite (9 gp).


Social Check DCs


Theobald Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries axes. He sports a long blonde beard, and similarly colored long hair. His hazel eyes peer out from beneath his deerstalker pastel hat.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Marlowe, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)8 (-1) 17 (+3)9 (-1)
Skills Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Trym Perry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey cloak and cross-gartered green stockings. His white hair is kept up in a ponytail inside a deerstalker hat. His gray eyes are slightly larger than normal.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Armorer business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Armorer like his mother before him.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Job, Attractive. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Trym Perry, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his blonde hair. He has gleaming, smiling hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Terse, Antagonistic. Bonds: Poor, Attractive. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Charles Charlton, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Don Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He struck the Layabout job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Bonds: Job, Religious, Slave, Military, Rich. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Don Yeardley, Male Human Commoner 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3

Possessions: Alexandrite (400 gp). Banded agate (13 gp). Amethyst (70 gp). Malachite (13 gp).


Social Check DCs

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