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NPC Generator

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Advanced [show]


Thomas Tyndall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright silver hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Thomas was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Tyndall, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Arnold Whitby, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Arnold Whitby, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)7 (-2) 12 (+1)5 (-3)
Skills Intimidation -1, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a white cloak and cross-gartered brown stockings. His hair, while still mostly silver, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Soapmaker. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Blacksmith, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to unite with his sister

Flaws: Antagonistic. Bonds: Job, Poor, Debt, Family. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Theodoric Emsworth, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Watson, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a faded coat and loose pants complete with feathered hat. His skin is also unnaturally pale. His black hair is kept up in a ponytail inside a feathered hat. He has a dull look in his gray eyes.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the east. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Flaws: Ugly, Depressed. Bonds: Family, Poor, Nature. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Clerebold Watson, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Gerald Ainsley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has brown hair. He has a dull look in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gerald was born in the east. At a young age he loved to build and create. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Gerald began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Persistence, Entrepeneur. Bonds: In love, Enemies. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Gerald Ainsley, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)14 (+2) 8 (-1)7 (-2)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 40 pp. Amethyst (150 gp). Silver pearl (150 gp). Red-brown spinel (150 gp).


Social Check DCs

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