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NPC Generator

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Advanced [show]


Justin Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries with him a set of scythes on his belt, each one with a jet on the hilt. His white hair is cut jaggedly and amateurishly. This brown eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Joker. Flaws: Insane, Mundane. Bonds: Debt. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Justin Sherwood, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Guy Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a long brown beard with little hanging trinkets. His eyes are a pleasant blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Guy's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Guy Ashley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his silver hair down. His fierce gray eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Rich, Nature, Military. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Bertram Radcliffe, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)9 (-1) 15 (+2)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a moderate pudge and is not very fit. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He comes from a rich southern family. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Flaws: Disease. Bonds: Adventurer, Rich, Nature, Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Kyle Bradly, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 70 pp. Fiery yellow corundum (1200 gp). Golden pearl (140 gp). Alexandrite (1500 gp).


Social Check DCs


Percival Hornsby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black armored body suit, with a simple yellow line shooting up and back down. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Percival Hornsby, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 6 (-2)8 (-1)
Skills Athletics +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Good lock.


Social Check DCs

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